![]() I never got to the point where I felt hopeless, and that is a positive in my book when it comes to games like these. Mileage may vary when it comes to something as subjective as puzzle design, but all the puzzles are intuitively designed, and while they may stump you for a few minutes, the solution is never too far out of reach. Each puzzle in the game feels unique, some asking you to work through logic puzzles, others asking you to time things precisely right or gather information by examining the objects at your disposal. Puzzles in this game are challenging, rewarding to solve, and tension-inducing as you are forced to push into unknown territory to find items and solutions. If there is one thing Tormented Souls does well, it is the puzzles. That brings me to my next point of discussion: puzzle design. Still, as you progress later into the game, retracing your steps gets worse and worse, as you go through the entire building in search of that one item you need to complete a puzzle. Backtracking is usually handled well, as the game has you unlocking shortcuts that make your return trips faster. ![]() If you are stuck, it is generally a good idea to head in the direction of enemies regardless of how terrifying a proposition that may be. Dual Effect, the developers of the game, know exactly how to create tension and push and pull you in the right directions. ![]() Throughout my playthrough, I was at the edge of my seat, actually jumping at the jump scares that were timed at just the right moment (there were not too many jump scares, and the game does not lean on them to build a tense atmosphere), and cautiously entering each new room with my eyes and ears peeled. Not a terribly original premise, but it gets Caroline from point A to point B. She then sets off on a journey to save the girls and uncover the mystery of what has been going on at the hospital. Without spoiling too much, the game sees Caroline get a mysterious letter from a hospital with a picture of twin girls and an ominous message. While this does not happen again throughout the game, it sets the stage for the rest of the experience, so I thought I would set the stage in the same way.Äespite my problems with the developers’ choice to show off their nude female model so blatantly, there is fun to be had in Tormented Souls, along with a number of scares. That problem is still very existent, and it is just another instance of the brutalization and gratuitous sexual violence aimed at women that has pervaded the horror genre since its inception. When I previewed Tormented Souls a few weeks ago, the first thing I noticed was its unnecessary nudity and the compromising act it has the main character commit within the first five minutes of the introduction.
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